Rocket League Update 2.06 Patch Notes Explained – DBLTAP

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Photo courtesy of Psyonix/Epic Games

Rocket League is an ever-evolving game always being tweaked to improve player experiences. Tuesday was no different, as Psyonix released the latest update for Rocket League, v2.06.

This latest version comes with multiple bugs fixes and a new update to Free Play mode, check out all of the changes below.

Rocket League Update 2.06 just released alongside patch notes detailing the changes. This update brings with it bug fixes to various decals and fixes the News Panel on the homescreen. Additionally, it adds more options for ball control in Free Play.

Starting with the bug fixes, Psyonix announced in their latest update that issues regarding the appearances of several decals including Chameleon, Leviathan, and Trigon have all been resolved. Additionally, the bug that caused various esports decal to overlap and block view of the trim on Painted Car Bodies was also rectified.

Rocket League Update 2.06 Patch NotesRocket League Update 2.06 Patch Notes

Rocket League players can now choose the ball’s starting position in Free Play / Photo courtesy of Psyonix/Epic Games

Psyonix has finally updated Free Play Ball Control and now allows players to choose the ball’s starting position from five different options:

Some of these settings can even be combined for great practice, one example from Psyonix notes that players “can use Launch Ball to send it high, then Defend Shot to mimic a shot from the ceiling or high up on the wall.”

In a few arenas and modes these new settings are still somewhat bugged and won’t necessarily work properly, this includes: Double Goals (Rocket Labs) Arena, Utopia Retro (Rocket Labs) Arena, Dropshot Mode, Hoops Mode. The new Free Play Ball Control settings are unavailable for Nintendo Switch users playing with a single Joy-Con controller.

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