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A New Konami Game, Getsufumaden: Undying Moon, Is Coming To Steam And Switch

Are you ready for a new roguevania 2D action game? Then you just might want to keep an eye on Konami’s upcoming GetsuFumaDen: Undying Moon, which is heading to the Steam Early Access program on May 13, with a full launch expected for PC and Switch in 2022. GetsuFumaDen: Undying Moon is being developed by GuruGuru alongside Konami Digitial Entertainment. Check out the trailer below for a look at what to expect.

One thing you’ll immediately notice about GetsuFumaDen: Undying Moon is the aesthetic, which is striking and based on traditional Japanese art. Players make their way through Ukiyo-e style underworld levels and master multiple weapons and tools that can come together to create varied playstyles. Beating back evil spirits and big bosses looks quite regal here as players engage in the artistic tapestry each attempted run.

Interestingly enough, this is not the first game in the GetsuFumaDen world. The original Getsu Fuma Den released exclusively in Japan on the Famicom back in 1987, so there’s a good chance you had no idea it ever existed. Obviously, the new game is quite different, but the original title featured 2D side-scrolling platforming mixed with first-person exploration. Why is this especially relevant? Well, if you opt into the Early Access phase of GetsuFumaDen: Undying Moon, you’ll get a port of the original game too, so you can go back for a quick history lesson before digging in to today’s offerings.

Why Early Access anyway? “Having an Early Access period gives us a great opportunity to build a community for GetsuFumaDen and ensure the game is as strong as possible. Throughout this period, we want to utilise user feedback and foster an active discussion to increase the quality of the game,” says producer Shin Murato. “We will work very closely with our community to help bring this game to life through content review, bug fixes, and balancing. Our focus is on Early Access at the moment; we will share more details about Nintendo Switch in the future.”

Does the art style attract you to this one? Are you into “roguevanias”? Let us know in the comments!

Pirate Simulator King Of Seas Arrives This May

On May 25, you are invited to live a pirate’s life in King of Seas, an action/role-playing experience developed by 3DClouds and published by Team17 Digital for PlayStation 4, Xbox One, Switch, and PC. Drawing clear inspiration from the amazing Sid Meier’s Pirates! series of games, King of Seas puts you in command of your own pirate vessel to explore deadly procedurally generated waters for riches galore.

While you are free to explore the world and set sail in any which direction you desire, developer 3D Clouds says a series of quests create a narrative path forward that will introduce a variety of characters. The goal is to become the king of the pirates. If you veer off of this path and conquer territories, the game will adapt to your ways, changing the naval routes to make a more challenging playthrough.

Along with the randomly placed islands and threats, weather is also unpredictable, bringing storms and strong winds. The fog that blankets your path may also bring rival pirates that bring ship-to-ship combat and perhaps even the threat of a giant squid beneath the surface. The trailer above shows that a ghost element is also present in ships that glow and perhaps hold a crew of undead pirates.

As you fill your cargo hold with gold, you’ll be able to upgrade to one of five different vessel types and customize it to your liking. You can even put a giant shark on the front of it.

If you want to take King of Seas for a test drive before its May release, a short demo is currently available on Steam. You can download it here.

Minecraft’s big Caves & Cliffs update is getting split in two. Here’s the new release timeline – CNET

minecraft-earth-0508
Angela Lang/CNET

Minecraft’s much-anticipated Caves & Cliffs update is getting split into two parts, game studio Mojang said in a Wednesday blog post. The first part of the update is scheduled to arrive this summer, and the second part is planned for a holiday season release, the post said. 

“Due to the ambition level of this update and the current state of the world, we’ve found it difficult to deliver on this promise while sticking to our original timeline,” the post said. “Since giving you the best update possible is our priority, we have decided to split Caves & Cliffs into two parts.”

The first part of the Caves & Cliffs update, initially announced at Minecraft Live last year, will include new mobs, items and blocks, such as Goat, Axolotl, Crystals + Spyglass + Geodes + Tinted Glass, Copper + Lightning Rod, Glow Squid + Glow Ink, Powder Snow, Lush Cave Blocks, Dripstone Cave Blocks, Deepslate + Ore Variants, Glow Lichen and Multiplayer Sleeping Rule (Java only). 

More details about timing and what’ll be included in each update will be announced in the coming weeks, according to a Minecraft Help Center FAQ

Minecraft play spiked during the pandemic, with more than 200 million copies sold and more than 126 million people playing the world-building game each month as of May.

For more, check out re-creating San Francisco’s Chinatown block by block in Minecraft, and the best gaming chairs of 2021.

Now playing: Watch this: San Francisco Chinatown gets re-created via Minecraft


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Dragon Age 2 writer says a ‘Snyder Cut’ would make the city bigger and more alive

Since the release of the infamous Justice League ‘Snyder Cut’ last month, it’s been fun having a think about what games should get a big indulgent revamp, and what those hypothetical revamps would look like. Former Dragon Age lead writer David Gaider has been pondering exactly that on Twitter, revealing a load of things he would’ve liked to change in the most polarising game in the series, Dragon Age 2. Unfortunately, none of his ideas involve fewer spiders.

Overwatch League Hopes Hawaii Plan Will Boost Activision Blizzard Esports Outfit’s 4th Season – Forbes

In hindsight, starting a global sports league in 2018 roughly 25 months before the coronavirus pandemic turned the world upside down was not and is not the most ideal of circumstances.

With 20 teams based in the U.S., Canada, China, South Korean, France and England, Overwatch League had to quickly pivot from its first year of live events in the franchises’ locations back to its familiar online format, going dark for two weeks to switch gears. Teams from North America like New York Excelsior moved its operations to Seoul for its Korean-based roster to not encounter pandemic-based immigration issues.

Another issue with online gaming in a global esports league was latency, with a lag potentially putting teams at competitive disadvantages if, let’s say, the San Francisco Shock are playing remotely against the Shanghai Dragons. Activision Blizzard’s ATVI workaround for this connectivity problem as the league begins its 4th season this weekend is called “Project Aloha.”

In continuing with its tournament-based online format it implemented during the pandemic last year, Overwatch League will have 12 teams based in North America and Europe play a series of three regular season weeks in their 2021 home markets, culminating with a six-team knockout style tournament to determine the two best teams during that span. Those two clubs will go to Hawaii, where there’s a direct internet cable that runs to Tokyo, to play against the two top Asian teams during the OWL season’s four tentpole weekends in May, June, July and August. NYXL, the Philadelphia Fusion and Los Angeles Valiant will join the four Chinese teams and the Seoul Dynasty to form the eight-team Eastern side of the league.

“Connecting directly from Hawaii to Tokyo is a fast enough connection speed that the gameplay is going to be high quality, the players don’t report any issues and they’re all excited to do it,” said Jon Spector, the Overwatch League’s vice president. “So Hawaii emerged for us as this kind of silver bullet solution.”

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OWL will have a small staff of five or six in Hawaii for IT or league operational issues, limiting the amount of personnel for health and safety reasons.

“The amount of staff that have identified ‘business critical reasons’ why they should ultimately be in Hawaii is a surprisingly long list of folks,” Spector joked.

The league hopes that there will be plenty of East vs West storylines that emerge over the course of the season, making up for the reality that there won’t be any regular season inter-regional matchups for the foreseeable future aside from the tentpole tournaments. Spector is optimistic that the league will take everything it learned from a turbulent 2020 season, which started with five encouraging live events and had to go back online, and take this format and grow engagement in 2021 with what it believes is a strong regular season structure.

In its 2nd season with YouTube as its streaming partner, Overwatch League is streaming in 4K quality for the first time, native account linking with for its viewer rewards program, a clips feature for instant highlights, new graphics packages and music tracks to try to improve the viewing experience at home.

Of course, Overwatch League hopes that the current regular season match format is only a temporary solution. Spector said the league has been in pretty regular contact with all 20 teams about what they want to be doing in their markets this year, whether that’s fan engagement or the live events OWL was so excited about last February and March. And news broke this week that live events will return in China later this year.

MORE FROM FORBESOverwatch League Is Returning To Live Events This Season – But Only In China

“Right now, we’re doing our best to stay flexible on that question,” Spector said a couple of weeks ago. “At this point, we’re keeping our options open. Our season is going to run several months, and my hope is that as we get later into the season, it’s gonna be easier and safer to bring back live events.”

Live events will be easier once more players are vaccinated around the world, and Spector thinks that given the travel and immigration protocols the players will encounter that they’ll want to get the vaccine as soon as they’re eligible. However, the plan is to leave those decisions to the individual teams rather than have the league mandate or require anything.

Spector stressed that as the pandemic still persists around the world, Overwatch League is at an advantage over the UFC and other traditional sports like Major League Baseball in that its players and teams don’t have to gather and congregate in one location to proceed with its regular match schedule with a structure that drives excitement and preserves match integrity

“I don’t think it’s as necessary for us to take some of those material risks around filling up a stadium and asking the teams to travel regularly,” he said.

As OWL says hello to Project Aloha in Hawaii as the 2021 season begins on Friday, the hope is that this is only a temporary stopgap in the league’s winding, twisting journey over the last three years.

Destiny 2: Season of the Chosen Reset Brings Back Proving Grounds GM, Final Iron Banner

It’s a new week, which means a new reset in Destiny 2 Season of the Chosen. The latest update brings back the Proving Grounds Grandmaster Nightfall strike (and opens it up for all), the final Iron Banner for season 13, and a new set of raid challenges. Eyes up, Guardian, here’s what’s new in Destiny 2. 

Destiny 2 Reset for April 13, 2021

Lore update

With the Guardian Games coming soon, this week is pretty light, but there is another lore drop for this week. This week’s lore centers around learning more about Calus and his original plan to get super friendly with the Darkness via the Scorn. For those that enjoy the Presage quest, this is particularly neat (at least to me) because the lore reveals how the Darkness completely took control of the ship (which is evident during the new Exotic Scout Rifle questline) and how it manipulated the Scorn.

For those interested in some lore backstory, some of the dev team went into detail about how they made this sci-fi horror adventure a reality right here.  

Grandmaster Nightfall

Bungie brought back the Proving Grounds once more for this week’s Grandmaster Nightfall, an instance that requires Guardians to be at level 1325 or higher. A lot of players are confused by this move, because usually the rotation is more spaced out, and the player base is divided on its sooner-than-expected arrival. 

Maybe I’m just a wimp, but the Proving Grounds Grandmaster Nightfall is the most difficult GM Nightfall to date. This rubberband has half of the community excited to dive back once more into an incredible challenge, whereas the other half are groaning in dread at having to run it again for their weeklies. This is one of those instances where I will run my Titan into the ground because my Warlock went smush more times than I’d like to admit. 

What is good news about this particular rotation shift is that previously, players had to have either the Season of the Chosen Battle Pass or the Beyond Light expansion to enjoy this particular adventure. Bungie has confirmed that it has removed that block and that anyone can hop into this Nightfall, should they choose. 

As previously confirmed, this week’s Iron Banner is the final Iron Banner before season 14 arrives. Bungie previously revealed two brand new weapons arriving next weekend and two returning weapons, which you can learn about here, so this is the last hurrah to get the current loot grabs. No new armor yet, but that’s coming down the line in a few seasons. 

Weekly Info

Below are a few other tidbits from this week’s reset to be aware of, for those looking to squeeze everything out of this update: 

  • This week’s element is Void for Vanguard Strikes
  • Eclipsed Zone: Eventide Ruins
  • EXO Challenge / Simulator: Survival 
  • Legacy / Daily Weapon Rotation: Altars of Sorrow
  • Legacy / Ascendant Challenge: Agonarch Abyss
  • Crucible Playlist: Mayhem returns
    • Valor bonus
  • Nightmare Hunts / Legacy: Omnigul, Fanatic, Crota
  • Empire Hunt / Master: The Dark Priestess
  • Raid Challenges: 
    • Garden of Salvation: Zero to One Hundred Percent / 4th Encounter
      • Fully fill each conflux with x30 motes within ten seconds of initially banking the first set
    • Last Wish: Summoning Ritual / 1st Encounter
      • Activate and cleanse all nine plates, then kill all nine Knights and Ogres before damaging Kali
    • Deep Stone Crypt: Copies of Copies / 2nd Encounter
      • Do not send any “Atraks-1 Replication” debuts into space

And that’s it for this week’s Destiny 2: Season of the Chosen update. Are you excited to see the reveal of Destiny 2: season 14? Sound off with your hopes and dreams in the comment section below, or just go ahead and make fun of me for how bad I am at GMs. It’s okay, I can take it. 

What Date & Time Verdansk Is Being Nuked in Warzone – RealSport101

Season 3 of Call of Duty Warzone is just around the corner, but the nuke event to see the end of Verdansk will come first.

If you’re looking forward to the new 1980s Verdansk map, you’ll want to know exactly when Verdansk is set to be nuked in Warzone.

What Time Verdansk Is Being Nuked

Recently, many key Call of Duty influencers were sent packages that state that something is set to happen in Verdansk on April 21 at 12pm PT, which is 3pm ET and 8pm BST.

Since Season 2 of the battle royale is set to end the following day, on April 22, it’s possible that Verdansk getting nuked is what’s being teased, with the new 1980’s Verdansk map to follow the next day.

Whether it’ll be just the start of the nuke event, the nuke itself going off, or the new map being released, something is certainly set to happen in-game on April 21.

Other Possible Times

It hasn’t actually been confirmed by Raven or Activision when Verdansk is going to be nuked, however, so some other times are possible.

VGC has reported that April 21 will just be the start of the in-game event, with the big bang not ushering in the new map until the following day.

verdansk nuke time
DROP IN: A new map is set to arrive next week

VGC say: “While kicking off on April 21, the activities leading to the updated map’s reveal will culminate in an explosive in-game event on April 22, designed to narratively transition Warzone from the Modern Warfare era to a Cold War era setting more in line with the most recent premium series release.”

Therefore, it’s possible that the tease is just part one, and more events and playable moments will be teased between now and the beginning of Season 3.

Of course, we’ll be sure to let you know when the time for Verdansk being nuked is confirmed. For now, set your alarms for 3pm ET on April 21.


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Animal Crossing: New Horizons Soundtrack Announced, Including A Spiffy Collector’s Edition

Animal Crossing: New Horizons is one of the most calming AAA games out there, and a large part of that is due to the soothing sounds of its music. Nintendo has revealed the Animal Crossing: New Horizons soundtrack and the collector’s version of it for those who want to take that island getaway with them even when out of the game. 

Courtesy of Nintendo Everythingwe’ve got our first look at the soundtrack, including the tracklist, a release date, and the artbook attached. The only caveat is that this seems to be a Japan-exclusive. However, it is available through the Amazon Japan storefront and Play-Asia, so getting it elsewhere isn’t that difficult. 

Animal Crossing: New Horizons tracklist 

For those interested in the tracklist for the Animal Crossing: New Horizons tracklist: 

According to the site, the release date has also been pushed back from its anticipated launch later this month and is now releasing on June 9 instead. 

The Play-Asia storefront shows a few different options, including the Animal Crossing: New Horizons Original Soundtrack (which is the big box seen above) retailing at $101.99, the Animal Crossing: New Horizons Original Soundtrack BGM for $47.99, the Animal Crossing: New Horizons Original Soundtrack for $41.99, and the Animal Crossing: City Folk Original Soundtrack (Japan) for $29.99. For those interested in scooping up one of these editions, you can do so right here

When Does ‘Fortnite’ Become More Than ‘Fortnite’ In Epic’s Pursuit Of The Metaverse? – Forbes

I was caught off guard by an official headline from Epic’s latest round of funding, which reads “Announcing a $1 Billion Funding Round to Support Epic’s Long-Term Vision for the Metaverse.” And from the Tim Sweeney:

“We are grateful to our new and existing investors who support our vision for Epic and the Metaverse.”

The concept of the “Metaverse,” a digital, unifying virtual space that many believe will be the next evolution of the internet, comes up often in the tech world, but Epic is trying to lay claim to the Metaverse outright. And for a while now, it’s seemed like they’re on the right track.

Many video games have large, shared online worlds. Minecraft, Roblox, GTA Online. There are claims to the Metaverse outside of gaming too (now NFTs are the Metaverse? okay). But Fortnite feels like it has been trying to assemble the most traditional vision of what we feel the Metaverse is supposed to look like, in short, the vision we see in Ready Player One, different licensed character avatars all milling about in a virtual space, traveling to different worlds together.

Fortnite’s list of IPs it has collected in one place is jaw-dropping, and there is nothing else like it across media. You can have Batman fly the Millennium Falcon onto the map and get into a lightsaber hacking duel with Master Chief and Wolverine. It’s the kind of thing I always dreamed of ever since I was slamming action figures together as a kid.

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But fundamentally, Fortnite is still…mostly just Fortnite. All these characters arrive and their main purpose is to operate within Fortnite’s traditional rules for its battle royale. Farm materials, build structures, shoot guns. They may have themed cosmetics that let them hack or fly or emote in different ways, but Fortnite is still just Fortnite, a battle royale.

There are of course, a few exceptions. Fortnite has expanded its Creative mode to allow for multiple game types made by players that are more than just last man standing fights. They have LTMs that are getting increasingly elaborate. And the most Metaverse-like activities they have are the big, group events where players will gather together wearing all these different skins to watch a rocket launch or a 200 foot avatar of a real-life rapper stomp around the island while performing.

 These are good “moments” to be sure, but they happen only once every few months. And most of the time it’s just day in and day out of dropping into the island and shooting at 99 other people.

It feels like there’s a big gulf until the next step here, and I want to know what Epic’s actual plan is here to get from “battle royale game with a lot of IPs and some live events” to the actual Metaverse, a place of constant existence that’s far, far broader in scope. Unlike Ready Player One, I don’t think anyone believes the that Metaverse has to be some immersive VR experience. Clearly VR adoption is not even close to being where it needs to be for that to happen. But right now Epic’s take on the Metaverse feels more like an impressive series of licensing deals to use IP rather than something driving the concept forward in terms of literal functionality.

My guess is they have something big planned, and at a valuation of almost $30 billion now with a huge game, storefront and engine at their disposal, that makes sense. But right now Fortnite feels like it has the Metaverse idea in a bit of a holding pattern, and it’s reached a point where simply adding Rambo or Jon Snow or Ariana Grande as skins isn’t really making forward progress, it’s just expanding its action figure collection. And the Metaverse is more than that.

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Xbox Game Pass Adds Alexa Support To Remotely Download Games

Xbox Game Pass is a worthwhile service that allows members to have instant access to a plethora of games at no additional cost. The subscription service has grown immensely since its birth, even more so with the recent Bethesda acquisition and EA Play merge, but now it’s taken a more futuristic turn: let AI technology download your games for you. That’s right, Xbox Game Pass has added Alexa support to its list of features. 

While Alexa is not a true AI (Artificial Intelligence), the Amazon machine does use AI technology. As it continues to evolve into a more versatile piece of tech, more and more companies are finding ways to use this piece of electronic equipment.

Unlike certain features of Alexa, you won’t have to download an additional skill in order for this to work the way it is intended on Game Pass. Instead, simply say, “Alexa, download [game name here] from Xbox Game Pass,” and the download will commence immediately. Don’t really have anything you want to download, or unsure of what you want to play next? You can also ask Alexa for any recommendations on what to play, what’s new, and even what’s leaving soon. 

Before you start bossing your Alexa around, make sure you have the system linked up to your Xbox. You’ll get this prompt when you first ask ‘her’ to download a game. If you already have it linked, then you won’t need to do anything else, as mentioned above. If you don’t have it linked, however, you will need to install the Xbox-specific skill in the Alexa mobile app. 

This isn’t the first time Alexa has integrated with Xbox and it won’t be the last. There are also some games you can play with through this AI technology, including – you guessed it – Skyrim

For those that may not have Xbox Game Pass yet, it’s a deal that you’ve probably heard a lot about in the past year. It’s grown impressively, and the value is undeniable. For those still on the fence, there are two options to choose from with the normal Xbox Game Pass and Game Pass Ultimate. Xbox Game Pass is $9.99, whereas the Ultimate version includes Xbox Live for $14.99. 

It’s a solid investment, especially if you’re a little pickier when it comes to games. Xbox Game Pass allows players access to over 100 titles at no additional cost outside of the membership, including first-party day one additions and acquired studio games (like Bethesda). 

Thoughts on the latest Xbox Game Pass update with Alexa? What do you hope to see Microsoft do next with it? Sound off with your thoughts in the comment section below! Alexa would want you to